
And everyone that plays Skate. The mega compound is one of the final areas you'll unlock in San Vanelona, a fictional city based on the architecture of San Francisco, Barcelona and Vancouver (where Skate is being developed). It features a MegaRamp, a giant loop, and enough giant jumps to keep you busy for a while. And even though Skate is an open world, you can set a waypoint for yourself and warp back at any time. The top of Way's MegaRamp is not a bad spot to put one. On one jump, we grabbed with both hands and tapped the B button to execute a coffin -- laying flat on your back on the board. It's hot, but don't try to land this way. Even though these jumps are massive, they are still based on Way's real-life exploits, which actually adds to the satisfaction of landing a trick that only the world's best can pull off.
After that, simply pause the game, save a video clip and upload it to a Skate website for all to see. We watched as EA created a clip and uploaded it in seconds. You can also jump online and continue to edit camera angles and add effects.
Offline, players will take turns pulling off big tricks rather than a split-screen approach. EA said this is because it has found that players enjoy watching the game almost as much as they enjoy playing it.
In terms of story, your skater will progress by competing in a variety of challenges, all of your choosing. If you want to hit up professional events and mainstream competitions, you may find yourself on the cover of Thrasher or The Skateboard Mag, both included in the game. And while this is pure speculation, don't be surprised to see an X Games presence because of the ESPN and EA partnership.
Click on the media links below for more screens and video of Skate. And don't worry -- from big air to frontside manuals, Skate has it all.
©2007, IGN Entertainment, Inc. All Rights Reserved
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Posted: 4 May 2007
Also Available: PS3