
If you're the University of Southern California, what is basically a minor league NFL team, recruiting is easy. Just hand a high school All American a pen and tell him where to sign.
But if your TV ratings are lower than the NHL playoffs, if your weight room is a collection of second-hand ThighMasters and your last student to make the NFL was a male cheerleader, then you have a tough road ahead. To land stud recruits, you have to sell your school.
In real life, daring athletic directors could go all Colorado, hire a few frisky sorority sisters to do their duty for the school and throw a little beer-bong recruiting party to sway some blue chippers. But in the ever-so-strict realm of videogame football, you'll have to abide by NCAA regulations and play it straight. Ironic, isn't it? At least in NCAA 08, slated for release in July, you can play it straight, um, deeper than ever before.
Here's how it breaks down. When starting your Dynasty, the first thing you do is target new prospects. Because there are thousands of fictional players, EA has created a search tool to help you find those that meet your needs. You want a clutch kicker, power back, or scrambling QB? Do you only look for four-star recruits or better? Do you want to stay within the pipeline or take the search international? 4.5 40 times only? Now you can search, sort and hopefully sign these recruits.
But that's the entire point. Not only are these rankings going to stir up a little friendly discussion in the community (there are going to be a lot of disappointed Louisiana-Monroe fans... what else is new) but they are going to be the basis behind the entire recruiting system.
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Posted: 8 Jun 2007