Syphon Filter: Dark Mirror [PSP]

Overall Score

4.5 stars - Click for rating criteria
Pros:
Looks great; Cool weapons and gadgets; Excellent multiplayer mode
Cons:
Steep learning curve; Short solo game
  • Graphics 4.5 stars - Click for rating criteria
  • Sound 4.5 stars - Click for rating criteria
  • Gameplay 4.5 stars - Click for rating criteria
  • Story 4 stars - Click for rating criteria
  • Interface 4 stars - Click for rating criteria
  • Multiplayer 4.5 stars - Click for rating criteria

Sony's long-running anti-terrorist series pulls out all the stops to redefine action on the PSP.

yahoo

By: Russ Fischer

Since the days of the original PlayStation, Syphon Filter has been noted for deep content and tough gameplay. It migrated late to the PS2, but has jumped on the PSP with relative speed. Even more so than the PS2 release, Syphon Filter: Dark Mirror keeps all of the series' difficulty and content intact, and even packs one of the best multiplayer experiences for the portable set.

As long-time lead Gabe Logan, players once again set out to take down a shady terrorist organization with global ambitions. The narrative is par for the course, but Dark Mirror features excellent cutscenes and some top notch voice acting, along with detailed mission briefings to set the scene.

Once into the game, there is a learning curve to hurdle. The controls harken back to the original PlayStation (which lacked analog sticks) so that players use both the nub and face buttons to move and aim. It can take some getting used to, but a couple of alternate schemes have been included, and one of the set should satisfy almost any player.

Once the basics are conquered, you'll find that Sony Bend has made incredible use of the PSP's controls, packing in the means to switch vision modes, ammo types, and weapons along with context-sensitive movements and attacks. After a couple of hours, every other shooter control set on the handheld might feel anemic.

The solo game seems somewhat short, but there is so much content to ferret out that it's well worth playing through each mission several times. There are multiple paths through many areas, and many cool setpieces that can typically be used to take out enemies. Even escort missions become playable, especially when Gabe must use his flashlight to illuminate dark areas so his "guest" can proceed.

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Posted: 13 Mar 2006

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