
To give you extra air, you can pre-load your ATV by pulling back on the left analog stick to prepare the machine for the jump. You can modify this as much as you want, from ten percent to ninety percent of maximum load on your shocks to gain additional distance. As you land, you can also adjust the position of where you land on your quad, including the front or rear wheels to maintain your momentum. This can be particularly important when you consider that there are multiple pathways that a racer can take around a stage, giving you possible shortcuts that can shave additional seconds off your time. However, these frequently come with a large number of obstacles such as switchbacks, chasms or other problems that you'll need to navigate across.
While the speed of the game was impressive, the visuals of the build we saw were truly incredible. The draw distance of the game portrayed the incredible height and scope of the level you were on, so you could see for miles around as you launched off a hillside and saw the details of the landscape below. Black Rock has stocked a large number of visual enhancements in the title, including a visual rendering system that provides a large volume of grass, foliage, rocks and other environmental objects in the immediate foreground. Using a process taken direct from the movie Monsters, Inc., Black Rock has been able to continuously create up to 200,000 instances of these items as racers ride through a track. As a result, the lines that racers take will always change as tire tracks deepen and spin out varying levels of gravel and twigs.
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Posted: 2 May 2008