
As mentioned, the game contains a huge amount of fan service by way of videos, images and more. One of the coolest elements here are the Metallifacts, bits of information that come up like VH1's Pop-Up Video as the game plays a virtual concert for you. After you finish a song that has Metallifacts assigned to it, you can then watch (but not play since you'll be reading) the game play the song for you with cinematic camera cuts and all that jazz. Information bubbles come up as the song plays, giving you insight into the lyrics, what the band was doing when it was recorded, inspiration notes and so on and so forth. For fans of the band, it gives you an inside and intimate look at the songs that you've probably never seen before.
One thing about the game that I'm very happy with, especially after playing it for a number of hours, is the quality of the animation and attention to detail with regards to the band members. There's still a little bit of that signature exaggerated look going on, but there's no mistaking the four fellas for anyone but Metallica. The motion capture sessions that I mentioned above were implemented in the game beautifully, and anyone who has watched the band for an extended period of time will immediately recognize each members' movement nuances. From James' head tilts while singing softer segments to the way he can jump in and off the mic, to Kirk's posture during a blistering solo and even down to Lars' aggressive attack of the drums are here and shown off beautifully. Really, the guys at Neversoft seem to have spent a ton of time getting this right, and it really shows.
Guitar Hero: Metallica ships in just over two weeks, hitting stores on Sunday, March 29th. Start getting ready now because you're going to need to be warmed up to tackle some of these tracks.
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Posted: 11 Mar 2009