
Of all the driving games out there it's pretty obvious that the Gran Turismo series has set the standard for what's possible for a simulation. The physics have been solid and the graphics have consistenetly outdone whatever else is out there for the PSone or PS2. Hundreds of cars, real-life tracks, and the overall feeling that this is as good as it gets. With the sure to be earth-shattering release of Gran Tuismo 4 this legend will be even more etched in stone than before. There is the nagging feeling that developer Polyphony Digital is refusing to expand its own world and is instead perfecting where it has gone before, but what's here is something that's truly amazing.
When Gran Turismo 3: A-Spec came out it was hard to believe that anything better could come from the little black box underneath our TV, but GT4 has gone and proved that that was just the beginning for this system. The graphics have been redone absolutely everywhere. The cars are more detailed, the levels have been given a flurry of new details and taking in the whole experience is like being cleaning off a dirty pair of glasses to see the world as it truly is.
If you've seen any of the pictures from the game already (of which we have
Continuing with the level of detail, not only has the look of the tracks been honed, but so have the tracks themselves. In the quest for precision in simulating the real-life courses in GT4 Polyphony Digital went back to the tracks that had been in GT3 and rescanned them to a finer degree. By looking at one track, Mazda Raceway Laguna Seca in Monterey, CA, it's possible to see what has been a result of this attention to detail. What's most immediately striking is that the surrounding environment is much more accurate. A wall that was missing from GT3 had been included here in GT4 and many of the textures are now true to what actually exists. It's pretty life-like, but this is a driving game and it gets even better when focusing on the pavement.
With this level of quality applied to over 50 tracks and over 700 cars the result is an enthusiast's dream. Plug in a physics engine that has fine-tuned the classic feel from the previous games and the result is a racing wonderland. Forget the "playground" aspect of other games that give a set amount of choices in a large world, this is a place for drivers to lose track of time and space and the cycles of the sun as they devote everything to the pursuit of driving excellence.
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Posted: 22 Feb 2005