If you're in the business of games or technology, the new year begins with Vegas. This first week of each reborn calendar is typically given over entirely to the Consumer Electronics Show, which is fast replacing Ringling Brothers as the Greatest Show on Earth, or at least the biggest. Hundreds of thousands of attendees jam the Convention Center at the Strip to see the latest and greatest gizmos.
After Sony gave many journalists their first hands-on with the PSP last year, many hit the show hoping for a PlayStation 3 encore, despite Sony's assertion that the console would be a no-show. Holding true to their word, there's a big empty space where attendees hoped to see a silver PS3.
That's for the best, though. If you believe the cynics (and some leaked reports) Sony is having trouble making the console work, hence the silence. I tend to think the company is learning from the mistakes of Microsoft and keeping the PS3 well concealed until it's done. Fini. Gold master. We don't need trickling feature reports which are then rolled back or revamped. We need one report that the thing is done, what it can do and what it will cost.
So here's a little PS3 prognostication: the Japanese ads start to fly on the first of May then we all see the console humming along like a supercomputer at E3. The Japanese launch takes place in June, the North American in September and Europe follows whenever Sony can get around to it. Sorry, old continent. It's tough to be stuck in the middle.
At least the spot isn't lonely -- Microsoft also seems to be stuck there. I haven't been too kind when it comes to the Xbox 360 launch, at least in my mind. There's been little reason to write publicly about the way the console was launched; there's a shortage, it will continue for a while, end of story. Maybe if the crop of games was more compelling I'd be more interested in adding another voice to the many already shouting at Microsoft.
Even if consoles were jamming shelves, I don't know that the picture would be rosy. Sony's silence seems to be building buzz rather than disinterest. Fewer people are buying games for current consoles until they see how the next-gen thing shakes out, and potential 360 buyers are waiting to see what Sony will unleash. And the PS3 will have a big advantage, no matter the price point: a built-in next generation DVD player.
(I'm not discounting the Revolution; I just think Nintendo is wisely playing a very different game, and may be able to exempt the new console from direct competition with MS and Sony.)
And then on Wednesday after Bill Gates' CES keynote, Peter Moore took the stage to drop the other shoe. Later this year Microsoft will release an HD-DVD drive for the Xbox 360 as an add-on. The peripheral has yet to be priced, or even shown off in physical form. With Toshiba's new players coming in at $499 and $799 in March, we can expect something cheaper to help move both movies and the 360 console. "Cheaper" will probably be relative to those standalone players, however. I'm putting my marker on the space that says $300.
That could be a problem for Microsoft. A $300 add-on means Premium 360 owners are paying a titanic seven hundred bucks for a system that might be technically less impressive than what Sony will sell for $500.
Making the situation more complex is the pricing for a standalone Blu-Ray player, which as currently announced is no less than $1000 for the cheapest model from Panasonic. Many consider Blu-Ray superior to HD-DVD; it certainly has more support from Hollywood. So an affordable Blu-Ray player built into the PS3 becomes even more attractive.
Still, this is a win, at least for current 360 owners. With hints of future HD-DVD compatibility, there was the lurking fear that a 360.2 would appear in 2006 to mock all the effort people put into buying a console at launch. Then there's the spec of the drive, which will play only movies. So unlike the PC gaming scene, which has become confused with CD and DVD-ROM releases of the same title, don't expect to see competing DVD and HD-DVD pressings of the next Call of Duty.
So our fears about future 360 compatibility with high-def video are allayed; just plonk more cash and everything will be cool. It doesn't even commit fully to the shaky HD-DVD format; if Blu-Ray wins, a new peripheral can always be released.
But that raises images in my gaming memory that are ugly indeed. As I contemplate the multiplicity of Microsoft's potential DVD peripherals there's something nagging in the back of my mind, and it looks a lot like the Sega CD. Granted, it's not entirely fair to compare any peripheral to that piece of kit, since Sega dropped the CD just as CD-ROM technology was becoming a viable aspect of gaming.
And yet there it is. The Sega CD failed in America largely because no one knew what it was or what it could do. That won't be the case with the 360's new add-on, but Microsoft will have to aggressively push the drive to consumers who could spend a little bit more on a far more versatile standalone component or an entirely different console system.
I also suspect that the 360 drive will face a steep climb because North American gamers don't seem to like peripherals. Quick: Name one that's in the home of one gamer out of four. (I'm discounting headsets, which are bundled with systems and Live kits.) A dance mat is the only answer that fits, not an extra disc drive that costs upwards of $200.
Microsoft obviously feels that this strategy is the best bet, and at this stage it's really their only choice. But in the long run, turning the 360 into a cutting edge Frankenstein isn't going to move consoles, only scare customers away.
Pushed to the Edge is a regular commentary covering elements of the video game industry that cause elation, dismay, outrage, or some combination of the above.