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LEGO Star Wars II: The Original Trilogy Cheats, Codes, Hints, Tips

Hint: Character Limitations

A general rule of thumb to keep in mind when creating a character: if you create a character with a gun, he or she will not be able to double-jump or be able to use the Force, but that character will acquire the Grappling Hook. On the other hand, if your character is created with a lightsaber, that character will be able to double-jump and otherwise use the Force, but will not be able to use the Grappling Hook.

Hint - Crushing the Rancor's Little Skull

In the end of Episode 6: Jabba's Palace, you have to beat the Rancor. First, activate the panel on the right or left side. This will cause a Gamorrean Guard to drop out from the enemy producing tubes.

Let the Rancor grab the enemy and it will walk to a corner to eat. Pull the switch next to the rancor and an explosive box (shoot it to blow it) will drop down. This explosive is the only way to damage the rancor.

Drop in another Gamorrean Guard to repeat the process. This time, the rancor will walk to a different corner but a similar switch for the explosive box will be present.

Repeat the Gamorrean Guard drop for a third time and the rancor will walk to the door where it came out from. Use the non-droid characters to pull both switches by the door to defeat the rancor once and for all.

Hint - Santa Jedi

Santa can be unlocked with the following parts:

Step 1: At the Mos Eisley Cantina, enter the following two codes: CL4U5H (for Santa hat and red clothes) and TYH319 (for white beard Extra).

Step 2: Go to the Character Customizer and create the proper costume. Use a human head, the appropriate red clothing and don't forget the red cap! Santa can wield the weapon of your choice -- we recommend the green or red lightsaber to seasonally complement his shiny red duds. (Remember, the color of his lightsaber decides whether his Force powers are naughty or nice.)

Step 3: In the Extras menu, activate Disguise 3.

Step 4: Enter the character-based level of your choice in Free Play.

Step 5: Spread holiday cheer to a galaxy in pieces.

Step 6: Should IGN find your lack of faith in LucasArts disturbing, you will be Force Choked. Your next younger sibling will get your gifts and get promoted to Admiral before Arvel Crynyd smashes into his or her bridge when the shields are down in the next LEGO Star Wars.









Hint - Character & Vehicle Bonuses

The character and vehicle bonuses are all too easy if you know what you're doing. First off, you shouldn't have been spending money on buying any character in the store, since you unlock (for free) one character type (Imperial, Bounty Hunter, Midget Character) when you complete all the stories.

Secondly, you need to save up $900,000 and buy the Power Block Invulnerability. You can unlock that crucial block by locating it in Free Mode in Episode 4 Chapter 5. Once you leave the trash compactor, open the first "locked" door you find (it's a second trash compactor room). Investigate that room for your much needed cheat block.

Now you have the right tools (i.e., invulnerability), you can stick to using a bounty hunter and simply lob Thermal Detonators to blow up masses of enemies as well as the shiny metal objects that leave the $10,000 purple stud in the stages (for vehicle stages, some objects destroyed leave a purple stud). These objects (in character and vehicle stages) regenerate, so you basically "run a loop" blowing up the objects you destroyed and coming back to them later.

Lastly, if you have Jango Fett (PS2, Cube, and Xbox only) or bought Boba Fett, they are a good character to have on Episode 5's character bonus level, since they can simply jet pack over the gaps in Bespin. For the most part, you can jump (once) with any Blaster using character and shoot while moving to kill enemies and pick up studs. For $1 million, the blue studs don't count much (although grab them if they are in a pile), so go for the very rare purple studs extracted from destroyed objects.

Gold Brick Awards

Aside from the Super Story and Bonus arches in the cantina (about 40 bricks), you can unlock LEGO City at 60 bricks and a money generator at 99 bricks.

If you want to buy all the shop crap using the multipliers, do yourself a favour and purchase the Score x2 cheat first, then slowly build up to the "30 million" 10x cheat.

The "30 million" is actually less than you think if you have the score cheats stacked and in effect, so the greatest amount of money you need to actually collect is 3 million (for the Score 4x cheat at 6 million). This is because for each stud you collect, it's multiplied by the score multiplier cheat.

By the time of the score 6x cheat, you will be collecting 24x the amount of money, making the score 8x cheat (at 20 million) cost considerably less (divide total by 24).

Hint - Self Destruct Extra

Just thought I'd mention the self destruct isn't a completely useless extra. Though blowing up your droid may seem like a bad idea, it is worth noting you don't lose studs (from the act of self-destruct). This means that you could blow up to prevent losing studs from falling, or you can send your droid, which is usually ignored by enemies, into the middle of a bunch of them, and boom. If you opt for the invulnerability extra, it's kinda pointless entirely, but it's an option open to other players.

Cheat - Money Hack

Back up the files you intend to alter. That is all.

You need a hex editing program for this. Locate the savegames in ...\local settings\application data\lucasarts\lego star wars II. There are folders for each savegame you have. In a folder, there are two files code.bin and savegame.bin.

Open savegame.bin with the hex editor and go to address 0x3ec. Now here's the wierd thing, the numbers aren't stored normally. Encode the stud count into hex, and then reverse the bytes; same with the checksum.

For example, if I have 320,580 studs, this is 04e444 in hex (calc.exe and leave off the first 0 or use a scientific calculator). In the file, it will show up as 44 e4 04 00. Let's say I want to increase my stud count to 15,680,803 (hex ef4523) I would enter 23 45 ef.

When I do this, I would increase the checksum by 15360223. So if it was ba5bf6ba (in the file ba f6 5b ba), it would become bb465799, so I would enter 99 57 46 bb into my file at the checksum location. Once you've altered your money, save the BIN file and boot your game.

Unlockable Super Story Mode

Bagging enough yellow bricks will unlock Super Story Mode, or Time Attack Mode, where you need to finish all six chapters of a story in 60 minutes to earn a yellow brick (part of the total 99).

Ship Tips

There are several ships you operate in the game, each with a different number of proton torpedoes (or bombs) they can carry. For example, the Y-wing has a capacity of five, while the X-wing has a capacity of three.

Unless you have a good place to get bombs from (the bomb generators or enemies), save your bombs. Note that on co-operative mode, both players may overlap same target, so fire in sequential order.

Destroy AT-ATs

The AT-ATs are indestructable until you trip them using the tow cable. Once they are downed, tow a bomb from a bomb dispenser and blow it up. AT-ATs that are downed will revive like a Hammerite Undead from Thief Dark Project if enough time elapses.

Class Tips

Like the first game, there're some general classes of characters you know about:

Blaster - Fires ranged attack. Has wire hook to grapple. Default characters include any one with a gun. Customizable from the cantina station.

Jedi - Engages lightsaber melee attack. Has force powers. Can double jump. Default characters include Luke (Jedi), Yoda, Vader, and Kenobi. Customizable from the cantina station.

Dark Jedi - As Jedi but can affect Dark Side objects. Vader is default.

Ghost - As Jedi but enemy does not attack (as per disguise rule).

3PO - Droid 3PO can open 3PO doors and switches. Most useless character of your party, apart from opening doors. Unavailable as custom character.

R2D2 - Droid R2 can open R2D2 doors and switches. Hovers short distances (same as Fett's jetpack). Electric probe can also stun enemies. Unavailable as custom character.

Kid, midget. or amputeee - Can go through kid-tunnels to reach secret areas. Unlike the old class, this version can fire like the blaster class, but cannot do so when moving or jumping, and lacks the wire grapple ability. Default characters are Wicket and the anonymous Ewok. This class is not available from custom mode.

Detonator - This is a special class of people (replaces the Jar Jar loving high jump class), that creates a remote bomb for destroying shiny metal objects for extras. Default character is Leia (Bouush) and more can be found in the shop. Boba Fett is a good candidate (fills this role and bounty hunter role).

Stormtrooper (Imperial) - Can go use Imperial doors and switches. This is part of the disguise factor. Note not all characters can use the disguise station. Available from the cantina station. Default character is Vader. More from the shop.

Bounty Hunter - Can go use Bounty Hunter doors and switches. This is part of the disguise factor. Note not all characters can use the disguise station. Unavailable from the customization mode. Default character is Leia (Bouush). More from the shop.

Secret Codes (Demo Disc)

These codes are from the PC demo of Lego Star Wars II. I got one for getting all the canisters in the demo, then I decided to search the exe for it and wound up seeing the rest sitting in there as well. (I don't know what they do by the way).

QYA828
HDY739
NXL973
BEN917
UFR293
NFX582
HHY382
MMM111
TTT289
HLP221
GBU888
SGE549
WTY721
YZF999
VHY832
UGN694
UUB319
PLJ679
NYU989
CYG336
EKU849
YWM840
SMG219
BBV889
NNZ316
BNC332
UCK868
CVT125
PEJ821
YDV451
JAW499
NAH118
VAP664
PTR345
ABS621
TCG472
BEY721
VNE953
BFE937
QUA736
AIU948
ABR827
JBG934
BBR562
BJU942
FPN328
XZU211
GEH744
YUD443
NQU224
HCY965
BUX833
HGS111
VVT278
TYW826
VUW782
GKS984