“Third Edition rules and tighter design make this sequel an RPG worth fighting over.”
According to EBgames, it has been.
25 Jun 2002
Interplay says normal versions are for chumps... Collector's Editions be where the party is at.
16 Apr 2002
We've got the first trailer and an interview with lead designer Josh Sawyer.
15 Mar 2002
Third Edition rules and tighter design make this sequel an RPG worth fighting over.
5 Sep 2002
We join the mercenaries heading north.
16 Jul 2002
According to EBgames, it has been.
25 Jun 2002
The day this game sucks is the day hell freezes over. Get it? Icewind Dale? Freezes? Whatever.
24 May 2002
Interplay says normal versions are for chumps... Collector's Editions be where the party is at.
16 Apr 2002