How the Liquid Entertainment team implemented the city and dungeon elements to help convey the feeling of D&D
24 Oct 2005
Our latest feature on Liquid's D&D-based strategy title sees Ed Del Castillo back to discuss abilities and leveling
17 Oct 2005
Liquid team leader Ed Del Castillo on the challenges of creating a real-time strategy game that also feels like D&D
10 Oct 2005
The Dungeons & Dragons RTS is now commanding shelves.
27 Sep 2005
Leaves change to firey colors, the air cools, and chaotic neutral wizards level up.
10 Aug 2005
Combat, the three sides you can play, the enemies you'll face and more from Liquid's Lead Designer, Jasen Torres
13 May 2005
Lead Designer Jasen Torres on the setting, RPG elements, story, gameworld and more in Liquid's strategy offering
29 Apr 2005
A new two minute narrated gameplay video showcases this RTS/RPG hybrid's unit types.
12 Apr 2005
Here's your chance to ask all your burning (breath) questions.
18 Feb 2005
D&D RTS - Where do we start?
16 Feb 2005