It was right about early July when I last logged into Azeroth, and man, has it changed. With the 3.0.2 Echoes of Doom patch, there have been a slew of tweaks to the user interface, as well as new quests, game features and skills to take a look at. As soon as I logged in, I was treated to something that felt entirely new, forcing me to familiarize myself with the new update. Once I started to get a firmer grasp on things, I was fairly impressed with what Blizzard has done, and looking at some of the skills that open up for the 71-80 level tier, the excitement over The Wrath of the Lich King expansion finally hit me.
According to the game lore, the magicians of Dalaran have decided that they've sat out of the fight for long enough, so they decided to move to the front lines of the upcoming war, taking their entire city with them. Left in its wake is nothing more than a crater with remnants of the city's arcane barrier and some floating rocks. It's an impressive sight, especially considering that this city inhabited this low-level zone since the game's launch back in 2004. Now, it's hovering above Northrend, smack dab in the middle of the action, acting as the central hub for the new island. Though, unless you've been playing the beta, you'll still have to wait until next month to see all this new central city has to offer.
The next new element that cropped up was that the new inscription job has now been implemented, and along with that comes glyph slots that you'll find as a new tab in your spellbook and abilities sheet. Think of glyphs as enchants, but rather than effecting your gear, glyphs add bonuses to your various spells and abilities. You'll be able to do things like add the chance of a critical strike from an attack, or do away with the need for reagents when casting some abilities, further helping you to fortify your character. As a mage, I was able to go to the auction house and buy two glyphs -- one that increases the damage from my frost nova, with the other increasing the distance travelled when I cast blink. And this is just the tip of the iceberg. To assign these new items to a slot, you'll need to head to a lexicon of power, which will be located near an inscription trainer, acting similar to a blacksmith's forge. At the onset of the game, you'll have access to five glyphs – three for minor glyphs, with two for major glyphs. You'll also be able to unlock a third major glyph slot, but you'll have to wait until you hit level 80 before that happens.
12:00 am PDT October 15, 2008