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Two Worlds Update and Demo

SouthPeak Games releases demo and new title update.

SouthPeak Games is set to release a new playable demo of Two Worlds for the Xbox 360 today. Along with the demo, there's also a new title update coming for the game which addresses a number of issues.

The demo offers a huge portion of Two Worlds' expansive single-player map to explore, complete with numerous quests to solve and wandering monsters to battle.

Also, based on feedback received from players, a free title update will be coming soon addressing issues some players have experienced. Here are some of the improvements players can expect:

Both platforms (PC and Xbox 360)


  • Horse steering has been improved


  • Character development curve not as steep over level 25


  • HP regeneration slower for max values above 2000


  • Death strike skill - executable by strike button while in sneak mode


  • Critical hit skill fixed


  • Damage is now allowed over 32000


  • There is a cap on damage and armor at 99999


  • Necromancer spells have been balanced


  • Magical boosters - effect restricted to 5 boosters


  • Stacking potions with different statistics - fixed


  • Objects stacking - objects can't be stacked up if result has higher level requirements than current player level


  • Equipment Class cap on 50

  • When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you


  • NPC's in towns don't resurrect


  • Tweaked hi- level monster balance


  • Wing Membrane ingredient added to Helllord


  • Dragons strike not breakable by player hit


  • Bomb traps attached to some chests and wardrobes


  • Balanced number of lock picks in chests and wardrobes


  • Walking under water and not dying has been fixed


  • Inaccessible Cave north of Ashos has been fixed

  • Multiplayer Lag issues have been improved


  • Multiplayer too many skill points generated due to combat stats has been fixed


  • Friendly fire disabled in RPG mode (players cannot damage each other)


  • Resurrect spell on players has been disabled


  • Experience points for killing players has been removed


  • Disarming skill disabled against other players


  • Freezing/stopping spells disabled against other players


  • Multiplayer RPG quests given to all, reward splitter between players


  • Team assault - main monuments 50 times stronger


  • Barbarian - berserk skill in PvP reduced to 5


  • Chest and wardrobe lock levels improved in multiplayer

    PC specific:


  • Issue of moving money between servers has been fixed


  • Maps D2,E4,F4, Multiplayer Tharbakin - missing triangles or flying objects have been fixed


  • Enter opens console in single player


  • Horse steering - stopping horse by back key changed


  • Cloning character when logging on new WarNet server is fixed


  • Boosters disappearing in Arena modes


  • Atmospheric fog for multiplayer towns added


  • Chat over open dialogs possible (by F11 chat dialog)


  • All PVP arenas unlocked from beginning

    Xbox 360 specific:


  • Improved single player framerate


  • Interface - repeat changes selection left stick hold added


  • Game HDD cache cleaning possibility - RB + A + B during game launch


  • Achievements for 5 elements is fixed


  • Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip


  • Hit info fonts larger


  • "BACK - Show Instruction" text disappears


  • Double saving multiplayer characters to protect character lost from power-off or hard-locks


  • Interface - no controls after "server refused connection" is fixed


  • Doubling gold in multiplayer is fixed


  • Doubling objects in multiplayer is fixed
  • ©2007-11-08, IGN Entertainment, Inc. All Rights Reserved

    12:00 am PST November 8, 2007

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