The April drought of games officially ended with the release of Command & Conquer 3, or did it? That's our topic for this third installment of everybody's favorite column, 360 Degrees, the feature that's all about giving the readers a voice on the IGN Xbox 360 channel. Now that Command & Conquer 3 is out, we want to show off that critical voice IGN readers have. We know you have it in you - we get every single one of those e-mails you send ranting about this thing or that. That's why this round of 360 Degrees focuses on
The second real-time strategy game for Xbox 360 has landed, but how smooth was the ride? Using a controller for a game designed to be played with a mouse and keyboard is always a tricky thing. How well did EA pull off the port from PC to Xbox 360? Now that the game is out and you've given it a go, did C&C 3 live up to your expectations? Should everyone buy the game or is it just another coaster?
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12:00 am PDT May 11, 2007