
We're going to save you some time. If you bought and didn't like the first Splinter Cell, then stop reading. Pandora Tomorrow is a sequel that utilizes the same fundamental play mechanics, the same control scheme, and the same stealth-action elements as its predecessor. Even the visual presentations between the two are very similar. So if you didn't like any of that the first time, you're not going to feel differently now. You should also stop reading if you own an Xbox. The GameCube port of Pandora Tomorrow is solid, but the game still looks and plays significantly better on Microsoft's console, and it also features online play. And if you're an Xbox owner convinced there might be something completely new in this port, there's not. That is, except for a so-called new level, which you can download from Xbox Live now anyway, marginal Game Boy Advance support, and a few bits in-between.
This is all true. But if you only own a GameCube and you happened to enjoy the first Splinter Cell, you're in luck, because Ubisoft's port of Pandora Tomorrow to Nintendo's console is highly competent. It plays well. It looks good. At times it's intense, and at times it's clever. It entertains through and through by way of smart level design and unique gameplay challenges, as well as atmospheric environments and realistic scenarios. In short, you're going to have fun, despite some mechanical and technical shortcomings -- the same ones that dented the otherwise impenetrable armor of the first game.
The Facts
A series of crisp, well-made full-motion video sequences illustrate the surprisingly intriguing storyline that is the backbone of Pandora Tomorrow. The National Security Agency's top-secret initiative, dubbed the Third Echelon, presides over a group of advanced counter-intelligence operatives armed with the latest in high-tech gadgetry, weaponry, and special forces training. These are the Splinter Cells, of which Sam Fisher is the most elite. The year is 2006 and a newly installed U.S. Military base in East Timor has been met with strong Southeast Asian resistance. A guerilla outfit funded by corrupt factions of the Indonesian government and led by the militant Suhadi Sadono, attacks a U.S. Embassy in Jakarta, and takes civilian and military personnel hostage. Fisher is sent in to destroy any top-secret documentation in the embassy before the enemy can access it.
Pandora Tomorrow, like its predecessor, is a third-person action-stealth game. This is not Rainbow Six, but the franchises do share at least one commonality: they challenge you to think, to strategize, and to be smart about your attack plan. In neither franchise can you run forward into a terrorist camp, guns blazing, and expect to live. There are serious consequences to stupid actions, just as there would no doubt be in real life, and as a result the levels of realism, danger and urgency are enhanced, which in turn up the intensity of any given situation. You would probably not think twice about jumping into a gun battle with three or four armed enemies in a game like TimeSplitters 2, or in Dead to Rights, but that same prospect in Pandora Tomorrow is a huge, frightening gamble.
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Posted: 23 Jul 2004