
It doesn't seem like it's been almost four years since Super Monkey Ball 2 dropped on GameCube. Since then, the franchise has experienced some not-so-hot ports to handheld and an amalgamated version of both GameCube titles on PS2 and Xbox. However, there still hasn't been a true sequel to the series in quite some time. While Super Monkey Ball Adventure isn't necessarily SMB 3 (or at least, it wasn't announced that way), it's the next follow-up to a cult favorite among gamers. We got to see and play a sliver of SMB Adventure during Sega's pre-E3 event in San Francisco, and fans of the now-classics won't have too much to worry about.
In a first for the series, Sega has passed the development torch from Amusement Vision, responsible for the first two games, to UK-based Travellers' Tales, whose most recent title was the sleeper hit LEGO Star Wars. No Western developer has touched the franchise, and the change is a good one. With Travellers' Tales' experience in creating fun, intuitive platformers, they've managed to take what could have been a potentially disastrous idea and made it into a fun-looking game that incorporates everything that was appealing about the Monkey Ball series.
Another new and crucial element of gameplay will involve the monkeys invoking mystical chants that change the form of their ball. Using a combination of four chant words (probably familiar to fans of the series and the nonsensical chatter of our simian heroes), "Ei," "Woo," "Yay," and "Poo," in three-word phrases, the characters can morph their ball into all sorts of practical things, from a Monkey Target-style boxing glove to take out enemies, to a wooden ball that will float on water, to an expanding ball, which was used to overcome being swallowed by an orb-devouring villain.
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Posted: 4 May 2006