We take a look at the new story mode in THQ's GameCube wrestler. New details and screens included.
3 Aug 2004
Nintendo's quirky Pikmin still resists classification, but this sequel should prove that vegetables are essential to a gamer's diet
1 Aug 2004
We try out the Japanese import. Movies, screens and quick impressions.
30 Jul 2004
We play Nintendo's latest for 20-plus hours. New movies, screens and impressions.
28 Jul 2004
We try out the final Japanese version. New movies and screens.
22 Jul 2004
The beloved franchise sails to our shores and lands on the Cube.
7 Jul 2004
We try out Nintendo's updated music title.
6 Jul 2004
We delve deeper into Pikmin 2 and return with new impressions and movies.
30 Jun 2004
Create your own cute/pathetic mishaps of nature, and put them to the test in Amazing Island.
29 Jun 2004
Beginning on the Super Nintendo, Namco's successful RPG series is making its debut on the GameCube. We look at an early version.
21 Jun 2004