LEGO Star Wars II: The Original Trilogy [GC]

So far, it's everything we wanted it to be and more. Impressions and new screens tell our story.

ign

By: Jeremy Dunham

Luckily, vehicle building isn't as straightforward as it sounds as there are essentially two different types of construction. The first is done in-level and requires players to assemble scattered LEGO pieces for vehicle creation. What makes this interesting is that not all the pieces are right next to each other -- some are located several screens away within the same level.

This new twist makes the "building puzzles" a lot more complex than they used to be and allows the designers to create vehicle-specific barricades and obstacles. In one the chapters we played, for example (the Mos Eisley Space Port), we used Luke, Obi-Wan, C-3PO, and R2-D2 to create a giant AT-ST to help us blast through a steel fence that was hindering our movement. We also had the option to use a landspeeder from earlier in the level to do even more cool stuff, but we had too much fun crushing our opponents with our scout walker feet to bother. Oh and before I forget, you no longer have to rely solely on Jedis to do your building for you. Sure, there are still "Jedi-only" force puzzles that players will have to solve, but now any non-droid character can build stuff.

The second type of vehicle construction in LEGO Star Wars II is related to the ships that are built using the hidden model kit pieces in each of the 18 different chapters. You see, instead of just looking at the kits as if they were visual extras as in the last game, players can now use their specially-acquired models in several vehicle-specific stages. Unfortunately, the E3 version of LEGO Star Wars II (which is the same one we tested) won't include any of the vehicle-based stages -- those are coming in a later build. So sadly, we can't tell you much about those yet.

Another new aspect of LEGO Star Wars II that we really appreciated is that there is now "adaptive difficulty AI." One of the few major criticisms of the first game, is that it was a little on the easy side. Now, the CPU will automatically adjust itself to your play style to keep things more challenging. This means that for veteran players that blow right through the first stage with almost no problem will be met with a lot more force later on in the stage. Of course, it works the opposite way too, and if you're getting beat up too much by the AI in the early going, it will scale back to keep you in it. After spending more than an hour on the Mos Eisely level alone, I can tell you that the balancing is great and should give fellow veterans like me a lot to contend with.

But wait, there are more new features to talk about other than what's listed above. Character-specific gameplay, for example, has been tweaked and modified so that there's a lot more variation between combat types (there are still repeated styles, but they happen less frequently). A good portion of your alter egos will have special moves unique to them too (Chewie rips arms off, Vader chokes, etc), and if players hit the attack button at just the right moment they'll be able to dodge an enemy's assault with the newly-included evade move. Other important fixes, like larger level designs, more enemies to fight, and better camera functionality (you can walk away from a partner at a farther distance than before without getting stuck and can enjoy some limited perspective control to boot) already makes for a better overall experience. Users can even hop on the saddles of Tauntauns, Dewbacks, and Banthas to reach areas they otherwise couldn't.

As you can tell from my rather exuberant description, LEGO Star Wars II: The Original Trilogy brings some serious business to the table. Even at this early stage, it maintains and expands on the undeniable entertainment brought about by the first title and left us wanting more. Hopefully we'll have our chance to get just that at E3, and if LucasArts throws in any last-minute surprises for the show floor we'll be sure to tell you about it.

©2006-05-02, IGN Entertainment, Inc. All Rights Reserved

Page 2 of 2

Posted: 2 May 2006

Other LEGO Star Wars II: The Original Trilogy Previews

LEGO Star Wars II: The Original Trilogy
See Technical Info

Also Available: PC, GBA, DS, PS2, PSP, Xbox, X360

Screenshots

LEGO Star Wars II: The Original TrilogyLEGO Star Wars II: The Original Trilogy

View Screenshots

Copyright 2009 Yahoo! Inc. All rights Reserved. | Copyright/IP Policy | Terms of Service | Help

NOTICE: We collect personal information on this site. To learn more about how we use your information, see our Privacy Policy