“War, the way it was meant to be: Cute, quirky, challenging, charming, and virtual.”
Kuju Entertainment answers why its action-strategy sleeper lacked a multiplayer mode and talks about a Revolution sequel.
29 Sep 2005
You've seen the screens. Now see it in motion. Nearly 20 new and very lengthy videos!
31 Aug 2005
The indie developer on Battalion Wars, Nintendo and the Revolution.
19 May 2005
Maker of GCN Advance Wars expands and relocates.
12 Jul 2004
Kuju Entertainment answers why its action-strategy sleeper lacked a multiplayer mode and talks about a Revolution sequel.
29 Sep 2005
War, the way it was meant to be: Cute, quirky, challenging, charming, and virtual.
26 Sep 2005
Nintendo shows us once again that it's on top of the strategy genre.
20 Sep 2005
Action and real-time strategy elements are successfully married in this surprisingly enjoyable war game. Full review.
14 Sep 2005
Xylvania briefing
2 Sep 2005 - 29 Watch | Download not available