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Part D'oh! -- The 10 Worst Game Sequels Ever

Can you get too much of a good thing? According to these shameless sequels, oh yes, you can.

Our rundown of the worst game follow-ups continues. Will your least favorite be on there?





Spyro: Enter the Dragonfly

The Little Purple Dragon That Could came out of nowhere to become one of the brightest stars in Sony's galaxy, enjoying three successful outings on the original Playstation. But when ace developer Insomniac bailed out, Sony sold the rights to Universal, who very nearly slayed the good-hearted dragon by foisting this abysmal effort onto an unsuspecting public. Horrendous frame rate problems, laughable sound glitches, game-ending crash bugs and a nigh-incomprehensible plot ruined both Spyro's PS2 debut and his chances at becoming a lifelong Sony mascot. Burned.


Sonic the Hedgehog (Next-Gen)

Oh, how the mighty have fallen. The blue blur's been spiraling downward for so long, it's getting hard to believe that Sonic once legitimately challenged Mario to the mascot throne. Singling out just one of his post-Genesis flops isn't easy (Sonic Riders? Sonic Shuffle?), but we're going with the most recent foray on the 360 and PS3 because we actually had high hopes going in. A bad camera, glitchy visuals and insufferably bland gameplay shattered those pretty quickly, slamming yet another nail into this platforming pariah's coffin.


Twisted Metal III

The game that put auto combat on the map almost wiped it right off it when Twisted Metal III crashed into consoles in the winter of 1998. A contract dispute between original Twisted Metal developer Singletrac and publisher Sony put development duties into the not-so-capable hands of 989 Studios, an in-house team best known for putting out questionable sequels to established brands. Calling Twisted Metal III merely questionable, however, is to vastly understate its ineptitude: the graphics sucked, the gameplay sucked, and the reviews - wait for it - sucked. The game was so bad, in fact, that fans petitioned against 989 and Sony and didn't let up until Singletrac (now known as Incognito) was put back on the case with the PS2 game, Twisted Metal: Black.


Turok: Evolution

Seriously, haven't Native Americans suffered enough? Not according to oft-troubled publisher Acclaim, who, just prior to filing for bankruptcy, set race relations back a few million years in this dreadful affront to both man- and lizard-kind. Turok: Evolution's shoddy design and dated graphics were bad enough, but the game's primary villain, a nefarious frontiersman named Tobias Bruckner, spewed enough hatred toward Native Americans to make General Custer look like The Pope. How lame was the dino-riding dolt? Lame enough to become the namesake of respected gaming print publication Electronic Gaming Monthly's annual worst of the year awards.


Duke Nukem Forever

Officially announced: April 28, 1997. Today's date: May 7, 2008. The developers claim it's "coming out soon." Need we say more?

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Posted: 7 May 2008

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