
On Nintendo's portable DS - the most popular video game system on the planet, Fils-Aime says - the conference brought fresh insight into the touchscreen controls of Legend of Zelda: Phantom Hourglass. You'll be able to draw on the screen to indicate a path for your weapons, or stretch out a line with the stylus to create tightropes and drag objects closer to you.
Fils-Aime also confirmed Nintendo big hitters Super Mario Galaxy and Super Smash Bros. Brawl will both launch this year, on November 12 and December 3 respectively, and demonstrated Metroid Prime 3's controls - which, incidentally, doesn't look to be using the Wii Zapper.
Nintendo's conference ended with Fils-Aime and star Nintendo game designer Shigeru Miyamoto facing off in Wii Fit, playing head-to-head in a soccer ball heading tournament. Thanks to the balance-sensitive pad, just leaning left or right is enough to line up and head the ball. (Fils-Aime won handily, by the way.) We're lead to wonder how well the Balance Board would work in a skateboarding or snowboarding game. Whether or not Wii Fit can capture the imagination of the vast contingent of Nintendo fans remains to be seen, but it's absolutely perfect for the rapidly burgeoning fitness game market.
Page 2 of 2
Posted: 11 Jul 2007